Deploy: Boost self by 1 for each boosted ally.
Rivian PikemanSoldier, Human
Deploy: Deal 1 damage to enemy. If it dies, damage another enemy by 3.
Lyrian CavalryHuman, Knight
Whenever you play Order unit, boost self by 1.
Lyrian ArbalestSoldier, Human
Order: Damage unit by 1. Charges 1.
Whenever you play a card with Order gain 1 Charge.
Lyrian LandsknechtSoldier, Human
Order: Damage unit by 1. If Landsknechts are boosted, damage unit by 3 instead. Reach: 2
Bomb HeaverHuman, Bandit
Deploy: Destroy opponent's Artifact.
Strays of SpallaHuman, Bandit
Deploy: Move unit to different row. Range: 2
Elf and Onion SoupAlchemy
Destroy 2 allied units of the same tier, then create and play unit of that tier
Melee: Boost self by 0-11 power.
Lippy GudmundHuman, Pirate
Deploy.Ranged: Swap your graveyard with your deck.
Spying. Deploy: Play random gold card from your deck.
Melee: Destroy enemy with Order.
Eyck of DenesleHuman, Knight
Deploy: If you are holding Dragon, gain Zeal.
Order: Destroy enemy with 8 or more power.
Vysogota of CorvoHuman
Zeal. Order: Boost unit by 1. Charges: 1 Gain 1 charge whenever player plays a card.
Deploy: Destroy all 1 power units, for each unit destroyed, boost self by 2.
Black RaylaSoldier, Human
Deploy: Damage enemy by 1 for each human you control. Reach: 2
Order: Play random artifact from enemy deck.
Dagur Two BladesHuman, Warrior
Melee: Whenever enemy is damaged, boost self by 1.
Gimpy GerwinHuman, Bandit
Melee: Deal 3 damage to enemy and all its copies. Reach: 2
Traheaern var VdyffirAgent, Human
Deploy: Look at top 3 cards of your opponent's deck, you may put one of them into their graveyard.
Anna StrengerCursed, Human
At the end of your turn, if boosted, boost adjacent allies by 1.
Deploy: Spawn either Mahakam Ale or Foul Ale.
Reynard OdoHuman, Knight
Whenever you play unit with Charges, give it additional charge.
Ivo of BelhavenWitcher
Melee: Deal 2 damage to enemy. Charges: 1 G
Gain 1 charge whenever you play a witcher.
Isbel of HaggeMage, Human
Ranged: Look at the top card from each deck. Keep one and give other to the opponent.
Xavier LemmensAgent, Human
Melee: Banish all cards in enemy graveyard.
Ranged: Banish all cards in your graveyard.
Melee: At the end of your turn, destroy weakest power unit, for the player with highest number of units on the board.
Deploy: Boost allied Elf, Dwarf and Dryad by 2.
Move to the row with the highest power unit on the board at turn end.
Order: Boost unit in your hand by 8.
King Demavend III
Order: Give 1 charge to a unit. Cooldown 2.